Win32::GUI Question



Hello guys,

I did create a program with a GUI. Now I use Win32::GUI::Dialog() to show the window. It works all fine. But now I want that it executes Win32::GUI::Dialog(), check if any events happend and then give control back to my program. So I could make a program like this:

while(true) {
Win32::GUI::Dialog_Only_Once();
Check_For_Other_Events_Not_From_The_GUI();
};

Is this possible, and if so: how? Thanks in advance.

Regards,
Albert
.



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