Re: Advice needed: large OpenGL + Widgets Project for Molecular Graphics
From: Rick Muller (rick_muller_at_yahoo.com)
Date: 03/16/04
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Date: 16 Mar 2004 08:11:46 -0800
"Mike C. Fletcher" <mcfletch@rogers.com> wrote in message news:<mailman.27.1079431794.742.python-list@python.org>...
> For balls and sticks this is a pretty trivial task. 4th year comp-sci
> students are made to do this (well, a lot more) for creating ray-trace
> renderers in their computer graphics courses. However, being able to
> load everything into the hardware buffers of a video card is pretty hard
> to beat as a performance path.
Sorry, I didn't explain my own sarcasm. Writing the code isn't the
problem, it's generating an interface that looks nice and performs
well that is why I think this is only worthy of humorous mention.
Although the JMol project (http://jmol.sf.net) has done a surprisingly
good job with this type of graphics.
>
> >Thanks in advance for any help or sympathy that people can offer.
> >
> >
> Hmm, sympathy? You get to work on graphics and you want sympathy? Some
> of us would *kill* to have the time to work on graphics ;) .
Thanks for putting this in perspective!
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