Re: Non-blocking input on windows, like select in Unix

From: Jonathan Fine (
Date: 03/02/05

Date: Wed, 02 Mar 2005 18:52:26 +0000

fraca7 wrote:
> Jonathan Fine a écrit :
>> Paul Rubin wrote:
>> As I recall, some posts to this list say that Windows provides
>> non-blocking i/o for sockets but not for files.
> No, Windows does provide non-blocking I/O for regular files, but it's a
> completely different mechanism than the one used by winsock. You'll have
> to use win32all and enter the Dark Side, that is Windows APIs.
> You don't want to do that if you're not already familiar with
> CreateProcess, CreatePipe, overlapped structures, WaitForSingleObject &
> al...

Thank you for this.

My application will, I think, become much more complicated if I cannot
use non-blocking input. (As already explained, it is not a problem
that can be solved by threads. Basically, I _need_ either to read
all available data, _or_ to read very carefully a byte at a time.)

Knowing that non-blocking input can be done under Windows, I would
like to use it. In the longer run, that will be easier than
rewriting my application. Or so it seems to me.

I did a google search, on the web, for
   CreateProcess, CreatePipe, overlapped structures, WaitForSingleObject

This is the first page is produced

Seems to be the right sort of thing. But I don't have time to read it

I'm not really a Windows programmer. Don't know the system calls.

But I do want my application to run on Windows.

I'll get back to this in a couple of weeks. (Busy right now.)