Re: Tkinter Bitmap Newbie question
From: Wim Goffin (wim.goffin_at_telenet.be)
Date: 03/14/05
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Date: Mon, 14 Mar 2005 22:51:24 GMT
Thanks for all reactions. I can load the bitmap now thanks to your help.
But just to make sure I'm on the right track,
- Is XBM the best way to for bitmaps? The ones I saw so far are all black
and white. Do they also exist in color?
- Is XBM also the best format for glyphs on the Windows platform? Or would
'Images' of a different format be nicer?
- Does someone know of a nice downloadable collection of standard glyphs
(Bitmaps for Open file, New file, Save file, ...) with a free license?
Thanks again,
-- Wim "Raseliarison nirinA" <nirina@mail.blueline.mg> schreef in bericht news:mailman.342.1110718966.1799.python-list@python.org... > "Wim Goffin" wrote: > >>>> Hi, > > hello, > >>>> I'm trying to get a bitmap onto a button, but I can't. >>>> Can anyone tell me where to look for a solution? >>>> >>>> The call I use is this one: >>>> self.b = Button(toolbar, text="nieuw", bitmap="@/test.xbm", >>>> width=20, command=self.print_msg) >>>> >>>> The message I get is this: >>>> Traceback (most recent call last): >>>> File "C:\Documents and Settings\Wim\Mijn >>>> documenten\Python\overhoor.py", line 143, in -toplevel- >>>> app = App(root) >>>> File "C:\Documents and Settings\Wim\Mijn >>>> documenten\Python\overhoor.py", line 71, in __init__ >>>> self.b = Button(toolbar, text="nieuw", bitmap="@/test.xbm", >>>> width=20, command=self.print_msg) >>>> File "C:\Python24\lib\lib-tk\Tkinter.py", line 1939, in __init__ >>>> Widget.__init__(self, master, 'button', cnf, kw) >>>> File "C:\Python24\lib\lib-tk\Tkinter.py", line 1868, in __init__ >>>> self.tk.call( >>>> TclError: error reading bitmap file "\test.xbm" >>>> >>>> This is hapening on a WindowsXP system. >>>> It seems as though the file is not found. Because if specify the >>>> name of a non-existing file, >>>> then I get exactly the same error. What could I do to make sure >>>> first that >>>> Puthon does find the file? > > well, you do make sure that the file exists in the right place. > > bitmap="@/test.xbm" means something like: look for a bitmap file > named test.xbm at location "/" , that is, at the top level directory. > > bitmap="@c:/test.xbm" is equivalent. > > some solutions: > 1) copy (or cut) and paste the file test.xbm to c:/ and continue to > use your code or, > 2) if test.xbm is in the same directory as your code, you may write: > bitmap="@test.xbm" or bitmap="@./test.xbm" > where "./" means the current directory or, > 3) you may write something like (one single string!): > bitmap="@C:/Documents and Settings\Wim/Mijn > documenten\Python/test.xbm" > > notice also that if the bitmap appears in your button, > your text="nieuw" may not be visible. > >>>> Thanks in advance, >>>> Wim Goffin > > hope this help. > > -- > nirinA > > > > > > > >
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