Re: Video display, frame rate 640x480 @ 30fps achievable?
- From: Peter Hansen <peter@xxxxxxxxxxx>
- Date: Fri, 09 Sep 2005 08:32:33 -0400
Guenter wrote:
It is a video image coming from a camera over a frame grabber board. The video from the frame grabber is passed to another board that performs some processing and when it comes back from that board it needs to be displayed. The joystick allows to specify some regions of interest in the image, but any zooming is done by the chip on that second board. So the application needs only to take the image it gets from that second board, displays it, handle the joystick input and does some book keeping of where it is with the joystick position and zoom factor.
Cool! It sounds to me as though Pygame (perhaps embedded in a wxPython app) would be most appropriate. I know it has direct support for joysticks, which I doubt the standard GUI frameworks generally have. (Hmm... no, I'm wrong. At least wxPython does have Joystick support. Check it out in the demo.)
-Peter .
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- Video display, frame rate 640x480 @ 30fps achievable?
- From: Guenter
- Re: Video display, frame rate 640x480 @ 30fps achievable?
- From: Peter Hansen
- Re: Video display, frame rate 640x480 @ 30fps achievable?
- From: Fredrik Lundh
- Re: Video display, frame rate 640x480 @ 30fps achievable?
- From: Guenter
- Re: Video display, frame rate 640x480 @ 30fps achievable?
- From: Peter Hansen
- Re: Video display, frame rate 640x480 @ 30fps achievable?
- From: Guenter
- Video display, frame rate 640x480 @ 30fps achievable?
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