Re: Video display, frame rate 640x480 @ 30fps achievable?



Guenter wrote:
It is a video image coming from a camera over a frame grabber board.
The video from the frame grabber is passed to another board that
performs some processing and when it comes back from that board it
needs to be displayed. The joystick allows to specify some regions of
interest in the image, but any zooming is done by the chip on that
second board. So the application needs only to take the image it gets
from that second board, displays it, handle the joystick input and does
some book keeping of where it is with the joystick position and zoom
factor.

Cool! It sounds to me as though Pygame (perhaps embedded in a wxPython app) would be most appropriate. I know it has direct support for joysticks, which I doubt the standard GUI frameworks generally have. (Hmm... no, I'm wrong. At least wxPython does have Joystick support. Check it out in the demo.)


-Peter
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