vector and particle effects



I'd like to experiment a little bit with vector graphics in python.
When I say 'vector graphics' I don't mean regular old svg-style. I
mean vector game style as in simulation of vector beam drawn graphics.
If you still don't know what I'm talking about, see Grid Wars 2
(http://gridwars.marune.de/) or Battlezone
(http://en.wikipedia.org/wiki/Battlezone).

Anyway, I need help choosing a module or modules to support this.
Would pygame support this or should I try pyopengl? Or is there a
better module for this?

Any tutorials for the basics would be GREATLY appreciated.

.



Relevant Pages

  • Re: vector and particle effects
    ... When I say 'vector graphics' I don't mean regular old svg-style. ... mean vector game style as in simulation of vector beam drawn graphics. ... Would pygame support this or should I try pyopengl? ...
    (comp.lang.python)
  • Re: vector and particle effects
    ... When I say 'vector graphics' I don't mean regular old svg-style. ... Would pygame support this or should I try pyopengl? ...
    (comp.lang.python)
  • vector and particle effects
    ... I'd like to experiment a little bit with vector graphics in python. ... When I say 'vector graphics' I don't mean regular old svg-style. ... mean vector game style as in simulation of vector beam drawn graphics. ... Would pygame support this or should I try pyopengl? ...
    (comp.lang.python)
  • Re: vector and particle effects
    ... Jay wrote: ... When I say 'vector graphics' I don't mean regular old svg-style. ... Would pygame support this or should I try pyopengl? ... I'd suggest PyOpenGL because it'll be a *lot* faster. ...
    (comp.lang.python)