Re: 3d programming without opengl



Paul McGuire wrote:
"nelson -" <nelson1977@xxxxxxxxx> wrote in message news:mailman.1526.1162280594.11739.python-list@xxxxxxxxxxxxx

hi!
i want to build up a simple 3d interactive geometry application in
python. Since i want to run it without 3D acceleration (a scene will
be quite simple) I was wondering if there was a library in python that
allow me to build 3D graphic without the need to use OpenGL.... I
google but i can't find nothing interesting... (the best would be a
pure python solution)

Thanks,
nelson


Here's a page (http://www.vrplumber.com/py3d.py) with links to 73 possible libraries.

I've played with *** (http://***.sourceforge.net/) and it is quite easy to work with. Here's a Flash movie (recorded using Wink) of a sphere that I programmed and rotated about: http://www.geocities.com/ptmcg/python/sphere1.htm, and here is the program that created it: http://www.geocities.com/ptmcg/python/vecSlut2.py.txt.

The demos that come with *** are quite impressive, too. The *** project web page summarizes them here (http://***.sourceforge.net/examples/index.html), but the little videos don't do them justice.

Looks like c.l.py just slashdotted you ... """The GeoCities web site you were trying to view has temporarily exceeded its data transfer limit. Please try again later."""

regards
Steve
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Steve Holden +44 150 684 7255 +1 800 494 3119
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